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.:Elemental Zephyr Bottled Faerie Assistance:.

Elemental Zephyr Neoschool

If your pet is ready, bottled faeries will normally bless them with a new ability once they are released. Below shows what level your Neopet must be to be granted a new ability from each of the faeries and what each ability does. If there is an ability not listed, please contact the Webmaster and it the ability will be researched.


EARTH FAERIE ABILITIES
Level Ability
1 Magic Pebbles
3 Tough Skin Water defense
6 Magic Berries Gives you two Healing Berries that can heal 2-11HP each 
10 Burrow Earth defense, Air defense, Fire defense, Water defense, Physical defense
12 Negg Creates two Healing Neggs that can heal 4-6HP each.
15 Twisting Vines Darkness attack, Physical attack
19 Great Feast Creates Healing Apples that can heal 3-15HP each
23 Regeneration Gives your pet 33% of its lost hit points
34 Stone Legion

AIR FAERIE ABILITIES
Level Ability
1 Spark
5 Air Shield
8 Haste Air attack, Physical attack
10 Thunder Tail
12 Flight
17 Dive Earth attack, Light attack, Physical attack
21 Invisibility
35 Diamond Dust Light attack, may freeze opponent
38 Teleport

FIRE FAERIE ABILITIES
Level Ability
1 Smoke Screen
3 Fiery Roar
6 Fiery Gaze Light attack, may freeze opponent
8 Fireball
12 War Cry
15 Lava Spit Air attack, Light attack
19 Song of the Volcano Earth attack, Darkness attack
24 Boil Water defense
30 Meteor Shower Fire attack, Physical attack

WATER FAERIE ABILITIES
Level Ability
1 Heal Heals a small number of hit points
3 Bubble Shield
6 Water Jet Physical attack
9 Quench
12 Steam Shield Light defense
16 Water Breathing Water defense
20 Water of Life
24 Healing Vapour Heals a small number of hit points
34 Watery Guardian Physical attack

LIGHT FAERIE ABILITIES
Level Ability
1 Magic Torch
4 Flash
7 Bless
10 Sun Ray Air attack
13 Psychic Blast
17 Mote Dance
22 Restore Gives your pet 33% of its lost hit points
32 Ascension

DARK FAERIE ABILITIES
Level Ability
2 Night Vision
4 Nighttime
7 Temporal Leak
10 Shroud
12 Demon Breath
17 Shadow Health
21 Drain Life Takes 11% of opponents hit points and adds them to your own
31 Sink Fire defense, Water defense, Light defense, Darkness defense, Physical defense

 

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